c.2000 - MAD MAX ("A few years from now..."): Deterioration of Australian society and bureaucratic restrictions leads to fragmentation of the police force, and increasing anarchy on the superhighways, which are still subject to differing state laws. Environmental damage and the effects of the Armalite Gangs have destroyed the farmlands and the Central Bureaucracy declares the inland regions "Forbidden Zones". Only the road trains are still permitted to travel through what becomes known as the "wasteland". The remaining government attempts to maintain law and order, as well as food and water supplies, to the coastal cities. As a result, inland settlements and smaller coastal towns begin to die. The last of the V-8 Interceptors are constructed.
c.2000-2003 - ("Their world crumbled..."): The world situation worsens; the satellites beam the images of social decline into homes worldwide. Money becomes less important than the products of industrial society - particularly food and fuel. U.S. soldiers invade the Persian Gulf. During the prolonged battle, the oil-fields of the Middle East are set alight, destroying fuel production. The resulting conflict depletes the already scarce resources of the industrial nations, shattering their economies. In the U.S., fuel prices reach $7 per gallon. Finally, the supply of fuel is restricted to the essential services, which are fast breaking down. The stock market collapses, creating a world-wide economic depression. Outbreaks of fighting in the cities become steadily less sporadic. Factories grind to a standstill. Pappagallo, Chief Executive of Seven Sisters Petroleum in Australia, escapes the downfall of the cities with maps showing the location of a fuel pump in the wasteland. He constructs a rudimentary fuel refining plant and creates a farm near the fuel pump, intending to survive the fall of civilization. A small armed community is established and the compound is fortified.
c.2003 - THE ROAD WARRIOR/MAD MAX II ("You're a scavenger Max...a maggot... living off the corpse of the old world."): Australia has become a war-zone, as the road trains and tankers have ceased transporting supplies and fuel. Isolated pockets of civilization throughout the country - some of which have attempted to survive by turning themselves into armoured enclaves - are beset by roving bands of marauders and barbarians, who are dependent on the dwindling fuel supply.
c.2003 - WORLD WAR III - THE OIL WAR APOCALYPSE ("People stopped in the streets and listened: for the first time they heard the sound of silence."): As the service utilities of the industrial nations - the power generation, transport and manufacturing sectors - fail, national and international communication breaks down. Long-standing East/West tensions in the face of worldwide fuel shortages degenerate into pre-emptive attacks on the remaining fuel-rich countries. After endless political deliberations on both sides, the final acts of the war are strategic nuclear strikes between the East/West blocs intended to prevent either side from securing new fuel reserves. In Australia, centralised government crumbles. In most of the cities, panic and looting precede death and wholesale destruction. The remaining population scatters, leaving the cities to crumble and fall apart. Limited nuclear explosions near Sydney cause turbulence that damages a fleeing 747 under the command of Flight Captain Walker. It crashes in the desert some 500 kilometres from the city. The nuclear exchange causes widespread changes in the world's environment, the most notable of which is large-scale evaporation of the oceans, and a short nuclear winter. Sydney Harbour dries up and the city is abandoned. Australia's coastal regions become more arid - problems with food supplies force many to cannibalism. The collapse of civilization goes largely unnoticed in the wasteland; although the depletion of the fuel supplies and manufacturing technology brings about the end of the roving marauders. In the following few years, tribal settlements are established on the Sunshine Coast and elsewhere by people fleeing the savagery of the interior desert. Technology is at a pre-Industrial Revolution level in these largely agricultural communities.
c.2003-2018 - ("At last, the vermin had inherited the earth."): The survivors of the war begin to form small, tribal groups, fighting over the few remaining sources of food and energy. Isolated settlements develop in the desert amidst the barbarians, under the rule of people who possess technical knowledge or power. Some of the old gang leaders realise the futility of destroying the pockets of civilization, because eventually nothing is regenerated. Some of the survivors live in primitive harmony, while others form towns where savage violence is a way of life. Max survives a number of adventures; as his resources diminish he builds up his capital - a wagon train. He collects things, finds things, and is resourceful enough to improvise.
8.11.2005 - Flight Captain Walker leads a rescue party of nineteen people from the 747 crash site out into the desert, in search of aid. The children remaining behind have only vague memories of civilization, which become the basis of a religion based around the 747 and its artifacts, and eventual rescue by Walker. When the first party fails to return, the children send out three more groups over the following decade to find them, comprised of teenagers who have come of age.
c.2013 - The leader of the Great Northern Tribe dies felling timber.
c.2018 - MAD MAX BEYOND THUNDERDOME ("You know who I was? Nobody. But on the day after, I was still alive."): Out of the barbarism and destruction following the war, new order is created through trade, slavery and the salvage and re-use of industrial artifacts. Settlements such as Bartertown, constructed on the site of an old open-cut mine five hundred kilometres from Sydney, enforce peace through a series of harsh laws. Although the age of the gasoline-dependent marauders has ended, ownership is still based on strength, and both banditry and slavery are widespread
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